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001343_owner-lightwav…mail.webcom.com_Tue Oct 24 07:16:31 1995.msg
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1995-11-07
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Date: Tue, 24 Oct 1995 14:46:13 +0100 (BST)
From: Kier <u9500747@bournemouth.ac.uk>
To: lightwave@mail.webcom.com
Subject: Caustics
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I have a swimming pool object with a perturbed surface (geometric or
mapped) and the camera is under the surface. I am viewing the corner of
the pool's bottom and I want to create animated caustic reflections and
those characteristic light patterns you see on sea beds and swimming
pools floors... how do I do it?
What sort of surface attributes should the water have, how should I model
it, and do I need to set up special light attributes?
Anyone have any ideas?
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/=*=*=*=*=*=*=*=*=*=*=*=*=*oOO--(^)--OOo*=*=*=*=*=*=*=*=*=*=*=*=///*\
* ~~~ KIER DARBY u9500747@bournemouth.ac.uk /// *
{>------------------------~~~~~~~~~---------------------------///--<}
* ~ National Centre for Computer Animation, UK ~ \\\ /// *
{>-------------------------------------------------------\\XX//----<}
*If I had wings, and I could fly, I'd look bloody silly, wouldn't I.*
\=*=*=*=*=*=*=*=*=*=*=*=*==*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*/
--
Kier <u9500747@bournemouth.ac.uk> sent this message.
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